For Master of Magic on the PC, a GameFAQs message board topic titled 'How can I get the sound to work in dosbox?' Jan 28, 2015 Configure Game Controllers in DOSBox. The outline of virtual keyboard and the mouse cursor is dark blue which contrasts poorly with the black background. DOSBox stores configuration information in *.conf files. Can be used to reassign keyboard, mouse and joystick commands. Enable printer support.
DOSBox Mouse Wheel Key Mapper DOSBox Mouse Wheel Key Mapper What is this? This is a small program that enables you to use the mouse wheel (scroller) to change weapons in old dos games running in (like Duke Nukem 3D, Blood.). The program must be running on the background while playing the game in DOSBox. It will capture all events from the mouse wheel and translate them to a simple virtual keypress which is sent to the DOSBox application. Download Configuration - Download the zip file and extract the content to your dosbox installation folder. - Open the DOSBoxWheel.exe - Check if the window title is the same as your dosbox window title (normaly this is something like DOSBox 0.74., use a * for any characters that may change).
- Assign keys that will be send to dosbox when you scroll up or scroll down (click the Assign Key button). - In dosbox you open the setup.exe of the game (for example the setup of Blood): - Go to Controller Setup then choose Setup Keyboard. - Search for the next_weapon and previous_weapon, assign the same keys as in the program (see screen shot). - Click the Enable button and your ready to play now! Options There is one command line option (V1.3): /close dosbox.exe This will automatically enable and hide the program. When dosbox.exe closes the mouse wheel program will also automatically be closed.
Testing To test if the program is capturing your mouse events you should first click the Enable button and then scroll up or down. When you scroll there should appear a blue arrow below the Disable button. If the DOSBox window is on the foreground the arrow will have a green background. This indicates the program has sent a keypress to DOSBox.
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I'm running dosbox.63 in Suse 9.3 and when I move the mouse is a DOS game (I've tried two different ones) the pointer moves down and to the right regardless of which direction I move the mouse. None of the options pertaining to mouse settings in dosbox make any difference. I've searched the dosbox forums, and one other person reported the same problem with Fedora core 3 running dosbox.63, but no one had a solution so I thought I would try here. Anyone else having this problem? I've used this version of dosbox successfully with older versions of Suse, so I'm wondering if the problem is that 9.3 uses Xorg as opposed to Xfree86, but I don't know enough about X to know where to look or what to try.
Any suggestions would be appreciated. I'm going through serious MOO2 withdrawal. If I start dosbox, and don't have it grab the mouse, the cursor moves properly. However, this is just the cursor movement in X windows.
Once any program in dosbox has control of the mouse it always moves down and to the right. It doesn't matter what the program is, or when I have it grab the mouse. The mouse driver in dosbox must not be communicating properly with X-windows.
I suppose I could configure my account to not start X upon login and see if that makes a difference. This has all worked fine in the past, before I upgraded to SUSE 9.3, so I'm pretty sure it is not a problem with the programs in dosbox or related to grabbing and/or releasing the mouse. So far, I have been unable to figure out how to not load the default mouse driver. I can't find any options for dosbox.conf that will allow me to do this.
I have mouse.com, as well as a couple other drivers, but they won't load if the default driver is functioning. Maybe I just haven't looked in the right place.
As for the X windows mouse driver, every time I try and change the mouse type in YaST, then X refuses to load telling me I have a bad configuration. If I even so much as edit the number of buttons in my xorg.conf file it won't load. I'm guessing something is still not quite right with the ATI video driver (poor hardware choice on my part); but that is a whole other can of worms.
I'm about to switch to an old generic three button PS/2 mouse, and if I can get X to play nicely I'll see if that helps. When X isn't running, dosbox won't load because it can't find a mouse. I don't know if that is typical or not, but it might be another piece of the puzzle. If I connect the wheel mouse to the PS/2 port using a USB to PS/2 adapter, everything works fine. In dosbox the mouse behaves the same as my generic three button PS/2 mouse, and in Linux the wheel works. Here is the difference in the xorg.conf files. When connected to the USB port: Section 'InputDevice' Driver 'mouse' Identifier 'Mouse[1]' Option 'Protocol' 'explorerps/2' Option 'Device' '/dev/input/mice' Option 'Buttons' '8' Option 'ZAxisMapping' '4 5' When connected to the PS/2 port: Section 'InputDevice' Driver 'mouse' Identifier 'Mouse[1]' Option 'Buttons' '8' Option 'Device' '/dev/input/mice' Option 'Name' 'ImExPS/2 Logitech MX Mouse' Option 'Protocol' 'explorerps/2' Option 'Vendor' 'Sysp' Option 'ZAxisMapping' '4 5' EndSection Both are using the same protocol, and I don't think the name or vendor settings would make any difference.
I have no idea why the PS/2 port works correctly while the USB does not.